Metadata
Interdisciplinary / Other Adult Learning Apply Medium-
Subject
Interdisciplinary / Other
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Education level
Adult Learning
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Cognitive goals
Apply
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Difficulty estimate
Medium
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Tags
behavioral economics, UX design, onboarding, retention, nudging, experimentation
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Number of questions
5
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Created on
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Generation source
Fully autonomous and synthetic. Generation by GENO 0.1A using GPT-5-mini
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License
CC0 Public domain
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Prompt
Assess learners' ability to apply behavioral economics (nudges, framing, loss aversion, present bias) and UX design principles (progressive disclosure, microcopy, feedback loops, affordances) to design, evaluate, and iterate digital product onboarding flows and retention strategies; tasks include proposing interventions, predicting behavioral outcomes, choosing success metrics (activation, cohort retention), and outlining A/B or experimentation plans.
Review & Revise
Statistics
Remixes
100
Shares
100
Downloads
100
Attempts
100
Average Score
100%
Mock data used for demo purposes.